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ByteDanceAudio-to-videoCommercial use

Avatar Omni Human 1.5

OmniHuman 1.5 is ByteDance's digital-human model that turns a single portrait plus an audio track into a lifelike video of that character speaking or singing, with lip-sync, expressions, and gestures generated straight from the audio.

$0.18per secondUnit inferred from video type (1.5× benchmark, snapshot 2026-09-14).
$1.44Typical 8-second clip at the base tier. Longer or higher-resolution outputs scale with duration and tier.
Reference pricingBenchmark unit rate — no paid checkout or subscription on minimaxi.design. Prompt planning in Studio is free.
Sample output

What it does

Avatar Omni Human 1.5, in practice.

Turn a single portrait photo into a lifelike, lip-synced talking video — driven entirely by an audio clip. Avatar Omni Human 1.5 (OmniHuman) by ByteDance is a state-of-the-art digital-human video generation model. Give it one reference image of a person and an audio track, and it generates a natural, expressive video of that person speaking — with accurate lip sync, head motion, and facial expressions that match the audio.

  • Audio-driven lip sync — mouth movements precisely follow the speech in your audio.
  • Identity preservation — the generated person stays faithful to your reference image.
  • Natural motion — lifelike head pose, blinking, and micro-expressions, not a stiff talking head.
  • Multilingual — works with audio in many languages, including Chinese, English, Japanese, Korean, Spanish, and Indonesian.
  • High resolution — render output at up to 1080p.

Product photo workspace

This page is a model reference. The workspace supports white backgrounds, scene changes, packaging text edits and model try-on using Qwen Image Edit.

Parameters

What you can set.

ParameterWhat it doesOptions
image_urlURL of the reference portrait image — a clear, front-facing face works best
audio_urlURL of the driving audio (MP3/WAV). Maximum 60 seconds; 15 seconds or less recommended for best quality. The avatar lip-syncs to this audio.
promptOptional hint for action / scene / expression (supports Chinese, English, Japanese, Korean, Spanish, Indonesian)
output_resolutionOutput video resolution (720 or 1080)720 1080
seedRandom seed; -1 for randomdefault -1

FAQ

Short answers.

How much does Avatar Omni Human 1.5 cost?

List price starts at $0.18 per second of video at the base resolution; higher resolutions and longer durations cost more. An 8-second clip at the base tier is about $1.44. Per-use pricing, no subscription. Model prices are reference prices. The prompt workspace is free during the period shown on the homepage; no automatic charges.

What content policy applies to Avatar Omni Human 1.5?

ByteDance's standard content policy, plus this site's commercial-use rules: product, catalog and marketing work. Uploads are processed for your request only and are not used for training.

What does Avatar Omni Human 1.5 take as input?

It is a audio-to-video model. OmniHuman 1.5 is ByteDance's digital-human model that turns a single portrait plus an audio track into a lifelike video of that character speaking or singing, with lip-sync, expressions, and gestures generated straight from the audio.

How do I use Avatar Omni Human 1.5?

Supply the audio and a face image. Lip shape and head movement are driven by the track; clean speech without heavy compression gives the best sync. Register or sign in to edit product photos with Qwen Image Edit. Other models on this page are catalog references.

Run Avatar Omni Human 1.5.

Register or sign in to edit product photos with Qwen Image Edit. Other models on this page are catalog references.

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